Digital Performance Final Project: Visual Design 1
Visual design by Sergio Mora-Diaz & Kat Sullivan Created using a Microsoft Kinect sensor, a Canon 5D DSLR camera and the DepthKit RGBD Filmmaking Toolkit.
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Full-scale prototype
I set up a first version of the installation as a full-scale prototype. Watch the video below: Thanks to playtesters Oryan and Ava. Some thoughts based on my observation and comments from the participants. I am working with two projectors

Full-scale prototype
I set up a first version of the installation as a full-scale prototype. Watch the video below: Thanks to playtesters Oryan and Ava. Some thoughts based on my observation and comments from the participants. I am working with two projectors

Quick and Dirty Show
At this point, I have developed a basic prototype with one of my previous models, and a mobile interaction with images and sound. So far, the position of the shape in the model responds the gestures of the user.

Quick and Dirty Show
At this point, I have developed a basic prototype with one of my previous models, and a mobile interaction with images and sound. So far, the position of the shape in the model responds the gestures of the user.

Space Design and Light Models v2
I tried different visual effects over translucent models, to explore the possibilities of the surrounding aesthetics and color palette. In all of them, I tried to imagine how the interaction and experience would be. I am leaning a lot towards

Space Design and Light Models v2
I tried different visual effects over translucent models, to explore the possibilities of the surrounding aesthetics and color palette. In all of them, I tried to imagine how the interaction and experience would be. I am leaning a lot towards

Notes and Sketches
One of the main points of my project is the idea of people interacting not only with another thing but also among themselves. In this context, it is very important to create a dialog between participants. This dialog is not

Notes and Sketches
One of the main points of my project is the idea of people interacting not only with another thing but also among themselves. In this context, it is very important to create a dialog between participants. This dialog is not

Thesis Midterm Presentation
I would currently define my thesis projects as “The creation of a sacred space through collective motion”. I am very interested in the relationship between body and architecture, as a dialog between ourselves and the spaces that contain us. When

Thesis Midterm Presentation
I would currently define my thesis projects as “The creation of a sacred space through collective motion”. I am very interested in the relationship between body and architecture, as a dialog between ourselves and the spaces that contain us. When
Video + Drawing
https://sm5232.itp.io:3005/index.html

Glazzzzz
This is a project in collaboration with Oryan Inbar and Natalia Cabrera. We created a musical interface using five glass cups, each on an individual holder equipped with an LED and a tiny Vibrating Motor Disc, controlled wirelessly through a

Glazzzzz
This is a project in collaboration with Oryan Inbar and Natalia Cabrera. We created a musical interface using five glass cups, each on an individual holder equipped with an LED and a tiny Vibrating Motor Disc, controlled wirelessly through a

Liminality, the rite of passage
The concept of liminality was developed by Arnold Van Gennep, and used by Victor Turner, and refers to a state of opening and ambiguity in an intermediate phase of a tripartite space/time (preliminal is a previous phase, liminal is an

Liminality, the rite of passage
The concept of liminality was developed by Arnold Van Gennep, and used by Victor Turner, and refers to a state of opening and ambiguity in an intermediate phase of a tripartite space/time (preliminal is a previous phase, liminal is an