PComp Final Project: Progress and Diagrams

I joined Oryan Inbar and Jordan Backhus to work for the final project on an enhanced version of their midterm project, adding some elements from my previous final project research.
Our main goal is to create a spatial and immersive experience that responds to the visitor’s movements, using light as the main tool for interaction.


Like their previous project, we are using a Processing sketch projected over tulle panels, to create the illusion of light floating as the user walks through the room.

We have various distribution possibilities to make the installation bigger. One of them involves the use of three projectors to create many different angles of perspective. We will have to test it to decide if it is necessary.


Regarding the sensor, we have been testing proximity sensors and also the Microsoft Kinect sensor. The latter has been quite useful for what we are trying to achieve. Here you can see a video of our tests:

The interaction diagram consists on the following steps:


1.- User enters the room. The visualization should go from an ‘off’ to ‘on’ state.
2.- User approaches the interior of the installation and is comes to life.
3.- When the user walks forwads, installation reacts.
4.- When the user walks backwards, installation reacts in a different way.
5.- This allows exploration through the room generating a conversational interaction.
6.- User leaves room.

Bill of Materials and Timeline:

BOM / Timeline

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